Integer Programming

Graphical Method

This section deals with the geometric representation of an integer programming problem. To illustrate the concept of cutting plane method through graphical method, consider again the following problem.

Example

Maximize z = x1 + 4x2

subject to
2x1 + 4x2 £ 7
5x1 + 3x2 £ 15

x1, x2 are integers ³ 0

Solution.

First, solve the above problem by applying the simplex method.

After introducing slack variables, we have
2x1 + 4x2 + x3 = 7
or  x3 = 7 - 2x1 - 4x2 ....(i)
5x1 + 3x2 + x4 = 15
or  x4 = 15 - 5x1 - 3x2 ....(ii)

Gomory's constraint
- (1/2x1 - 3/4 x3) £ -3/4 ...(iii)

Substituting the value of x3 in equation (iii).
- 1/2x1 + 3/4 (7 -2x1 - 4x2) £ -3/4
-2x1 - 3x2 £ -6 ....(iv)

Gomory's constraint
-1/2x3 £ -1/2 ....(v)

Substituting the value of x3 in equation (v)
-1/2 (7 - 2x1 - 4x2) £ -1/2
x1 + 2x2 £ 3 ....(vi)

 

The inclusion of two cuts( -2x1 - 3x2 £ -6, x1 + 2x2 £ 3) give the new corner point A where x1 = 3, x2 = 0 and z = 3

 


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